![]() Rush Boss: One way or the other, the final boss fight goes very quickly.Red Right Hand: Chairman Stone's one damaged eye tells us he's a villain even before Nyx reads his rap sheet.Power Nullifier: Stone has devices that can negate the ability to shift in an area.Shifty's DNA, Stone uses it and the mega-plutonium to create a machine that can teleport guards and traps into different parts of the building at will. Pinned to the Wall: Enemies impaled by a weapon will stay on the wall with that weapon until you pull it out. ![]() Percussive Shutdown: Stone's shifting machine and shift limiters are stopped by punching them.Shifty can't survive a gunshot, or a punch. Omniscient Council of Vagueness: Shifty and Nyx are apparently employed by one.Mission Control: Nyx, who helps you navigate the building and gives you tips.Laser Hallway: A common obstacle in Olympus Tower.Knockout Gas: Stone ambushes Shifty with this early on in the game.Improvised Weapon: Table legs, pieces of statues, and even the classic Broomstick Quarterstaff are all used against guards.Impaled with Extreme Prejudice: The trident and lighting bolt are thrown in a straight line, taking down all enemies in its path. ![]() It doesn't stop anybody from understanding him. Guns Akimbo: Chairman stone meets you with two automatic shotguns in your final battle.The majority of enemies go down in one hit. Doing so is encouraged early on and is necessary to get through some of the later fights. Enemies can and will hit their comrades with their shots if set up for it. There's a set number of shifts you can make in succession. Shifty's face is always in a shadow from his cap. ![]()
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